November 01, 2017
We're looking into adding support for other languages in Modular Combat and we need your help with the translations in French, German, Spanish, Russian, Swedish, Simplified Chinese, Traditional Chinese, Korean and Japanese.
If you'd like to contribute, please do so at the translation thread on our forum: https://forums.modularcombat.net/threads/translations.342/
July 14, 2017
One of our new modelers is just about to start working on the Mutant Scientist (aka Ucanax) model.
We are going to do something most game developers don't do; that is show you in real time from start to finish the creation of a 3D character model.
Starting today, every day at 5PM EST to 7PM EST Torix will live stream creation of this character model. Some days Torix might not be able to work on it so this news post will be updated if that is the case.
5PM to 7PM EST is also:
June 22, 2017
Our new texture artist Mauro has been hard at work these past few weeks and we have something to show everyone. The following shows the textured Nanite player. You will be able to choose any color too (colors included in this image are just examples of how different colors affect the appearance).
The image above shows much more detail when you view it at 100% zoom. Click...
March 28, 2017
We were originally planning on devloping Modular Combat 2 in the Unity engine but after reviewing shortfall's in it we have decided not to use it. Modular Combat 2 will instead be built in the Unreal engine.
Aside from much better graphics quality, the game (and demo) will be more stable.
In other news, we don't have any new screenshots to share right now, but in a few weeks we should have something for you....
December 02, 2016
Play a Game: Lately, interest in Modular Combat has been revived with lots of players complaining that the servers are all empty. This event is an attempt to rectify this. Right now and every Friday night at 7PM EST let's all try to be in one of the official game servers. If a server fills up, join the next one. 7PM EST is equal to times in the following timezones: 6PM CST 4PM PST 12AM UTC 11PM (UTC+10)
December 02, 2016
Lately, interest in Modular Combat has been revived with lots of players complaining that the servers are all empty.
This event is an attempt to rectify this. Starting tonight and every Friday night at 7PM EST let's all try to be in one of the official game servers. If a server fills up, join the next one.
7PM EST is equal to times in the following timezones:
- 6PM CST
- 4PM PST
- 12AM UTC
- 11PM (UTC+10)
Official Servers Status:...
November 14, 2016
In an effort to get the demo Greenlit, we have released everything it will contain. Here's a few highlights:
- All 3 teams are aliens. Nanites, Mutant Scientists and Hostile Plants.
- Map will take place on a space station and include elements from 2 popular maps (dm_richland and dm_runoff).
- Game will be darker, not quite horror but not quite happy either.
You can greenlight the demo from http://steamcommunity.com/sharedfiles/filedetails/?id=799591919...
August 03, 2016
On Monday August 8th, all websites will be taken offline temporarily while server maintenance is performed. It might take up to 3 or more days before everything is restored.
The maintenance is finished. Server Stats site is still offline though (its being fixed).
May 25, 2016
The European servers are now online. They are identical to the Canadian ones in terms of features and map rotation but they dont share the database with the Canadian ones.
Server Location: Gravelines, France
[Official France #1] Random Maps (FastDL/Stats)
[Official France #2] 24/7 Coop (FastDL/Stats)
[Official France #3] 24/7 Nuke (FastDL/Stats)
[Official France #4] 24/7 Richland (FastDL/Stats)
May 18, 2016
If you want some european servers (located in France), Please vote in the poll above.
NOTE: Only those located in Europe or near Europe should vote.
UPDATE: The server has been ordered and is currently being setup. When its ready, another news post with the info will be posted on the Steam hub.