Close combat weapon only effective at melee range. Deadly when used in combination with maximum level "Brute Force" module.
Pick up and fling objects at your enemies. Depending on the weight of the object and the health/armor of your target, you can 1 hit kill enemies.
A fast firing pistol with weak damage and medium accuracy. It can hold 18 bullets in the current clip and up to 150 extra ammo.
A slow firing revolver that can kill in one shot with a headshot. It can hold 6 bullets in the current clip and up to 12 extra ammo. Use suit zoom to get long range kills.
A semi-accurate fast firing gun. It can hold 45 bullets in the current clip and up to 225 extra ammo. Alternate attack fires up to 3 arcing grenades.
An inaccurate fast firing gun. It can hold 30 bullets in the current clip and up to 60 extra ammo. Alternate attack fires up to 3 plasma orbs that bounce around and can disintegrate enemies in one hit.
A slow firing gun and accurate at close to medium range only. It can hold 6 shells at a time and up to 30 extra shells.
A really slow firing gun and extremely accurate but difficult to use if the target is moving. It can only hold 1 bolt at a time and up to 10 extra bolts.
A thrown weapon that can be bounced off walls. You can carry up to 5 of them.
A slow firing weapon due to its long reload time and the strongest weapon. It can only hold 1 rocket at a time and up to 3 extra rockets. Do not use in close range.
Primary attack drops it on the ground so you can remotely detonate it while alternate fire allows to place it on surfaces to turn it into a tripmine. You can carry up to 5 of them.
AR2 Energy Orb
Best used in small confined spaces as one orb can take out many enemies.
Contains health, ammo or batteries.
Walk over these to heal yourself for 25 health points.
Walk over these to heal yourself for 10 health points.
Walk over these to repair your suit armor by 15 armor points.
Walk over these to heal 2 bars of your AUX battery.
These can be found on some maps and when used will heal your health for varying amounts until it exhausts its contents. They reset every few minutes.
These can be found on some maps and when used will heal your armor for varying amounts until it exhausts its contents. They reset every few minutes.