Modules
Each upgrade point you put into a module increases its effectiveness/damage output.
Passive Modules
Active all the time and do not drain AUX power.Recharge
Increases recharge rate.
Vitality
Increases maximum health.
AUX Power Tank
Increases maximum AUX power capacity.
Armor Capacity
Increases maximum armor.
Armor Regen
Increases armor regeneration speed.
Impact
Increases ranged weapon damage.
Brute Force
Increases melee damage.
Clip Size
Increases ammo clip size on all weapons that use clips.
Ammo Regen
Regenerate bullets and buckshot every few seconds.
Adrenaline
Killing increases your walking and sprinting speeds.
Toggled Modules
Manually activated and drains AUX power while active.Cloak
Makes you invisible, draining 5 aux per second while stationary and more when moving (depending on your speed).
Jetpack
Fly through the air, draining 20 AUX per second but only while module key is pressed.
Plague
Infects nearby enemies with plague which drains health each second and spreads to other players and monsters. Also drains AUX power for each victim carrying your plague in addition to the drain of having plague toggled. If you are killed, deactivate plague, or run out of AUX power, all victims of your plague are immediately cured.
Critical Hits
Gives a chance of increasing all bullet and melee weapon damage by 4 times. Uses AUX while active and for each shot (regardless if shot hits something).
Instant Modules
Immediately uses a portion of your AUX power.Teleport
Teleports you a moderate distance straight ahead allowing you to pass through walls.
Long Jump
Duck just before jumping to launch yourself forward.
Energy Ball
Fires an energy ball that deals damage and will not bounce.
Flechette
Hold to fire a burst of up to 7 hunter flechettes that deal damage on impact and explode for more damage.
Poison Spit
Spits poisonous acid in front of you, damaging whatever it hits.
Freeze Bomb
Damages and freezes enemies for a few seconds so they can't move.
Incendiary Grenade
Launches a grenade which explodes and ignites all nearby opponents.
MIRV
Launches a grenade that explodes into 4 explosive bomblets with both the main and bomblets doing damage.
HEALD
Heals yourself or a friendly target. Also heals you and friendly target's who are infected with plague.
Damage Amp
Increases all damage taken by target.
Weaken
Reduces target's damage dealt by a percentage and decreases their sprint speed by another percentage.
Shockwave
Steal a percentage of AUX power from nearby enemies while dealing damage equivalent to 100% of the AUX power drained. 100% of stolen AUX power is added to your own AUX supply.
Lasers
Creates a laser mine that burns enemies each second but ignores allies. Up to 6 lasers can be deployed at the same time and they can last until 1 minute before vanishing.
Turrets
Creates a turret to fight for you, which regenerates its ammo. Only movable by its owner. You can have up to 2 turrets deployed simultaneously.
Mag Mine
Creates a gravity well on the floor which sucks in opponents and explodes after a few seconds.
Crow Launcher
Releases a kamikaze crow which flies at enemies while carrying a small explosive. You can have up to 4 crows deployed simultaneously.
Zombie
Spawns zombies who fight for you.
Fast Zombie
Spawns fast zombies who fight for you.
Antlion
Spawns antlions who fight for you.
Antlion Worker
Spawns antlion workers who fight for you.
Vortigaunt
Spawns vortigaunts who fight for you. It can also recharge your armor.
Manhack
Spawns manhacks who fight for you. You can have up to 6 deployed simultaneously.